A philosophy should be:
- Understood as an instrument that is adopted and used (instrumentalism)
- Expected to disappear in use and become a ready-to-mind producer of self-evident truths for its user
- Designed with a subjective user experience (perceiving, understanding, anticipating, responding) as its primary purpose and mode of being, and its objective forms (presentation, argument, vocabulary, etc.) serving as a means to this subjective end
- Evaluated as a designed experience according to its varying degrees of usefulness, usability and desirability
- Understood to be used for specific purposes in specific contexts
- Approached as potentially designable
- Approached as briefable (framed as a formalized design problem)
- Informed by design research
- Developed using designerly instauration methods
- Produced nonlinearly, through iterative rounds of testing, evaluation and redesign
- Understood to be shaped by tradeoffs
- Understood to serve as a mind-reality interface mediating interaction with transcendent realities
- Understood as a system existing within larger ecosystems, with which it must cooperate
- Understood to be designed using earlier generations of philosophical instruments